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Old 01-21-2015, 12:16 PM   #1
Dwarf99
 
Join Date: Nov 2006
Location: Fayetteville, Arkansas
Default Re: [MA] Player Created Styles

Quote:
Originally Posted by Jinumon View Post
In the same manner than Bruce Lee created Jeet Kune Do, just how many hours would it take to truly invent a style, such as that you could reap the benefits of it in play?
200 hours per point. Just because you develop something doesn't mean you've fully thought it through, on the other hand, if you're asking how long it takes to develop something and be good at it, it's still 200 hours per point but you should buy up say... Attribute+5 in all skills and techniques you can (about 24 points per skill without counting Techniques).

Quote:
I would imagine at least 400 hours per Style Skill, Technique, and Perk (+400 more for Style Familiarity), representing the 200 hours per Character Point at half speed due to Self-Teaching (after all, you are trailblazing).
People don't always trailblaze alone. Like Sikes-Fairburne, or the people who created Krav Maga. If they are, yeah, use 400 hours per point.
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Originally Posted by Dwarf99 View Post
I'd probably take Restricted Diet: Boiled Children

Last edited by Dwarf99; 01-21-2015 at 12:27 PM.
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invention, martial arts, study, style, style familiarity

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