Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-02-2015, 03:32 AM   #34
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: [Low-Tech] [High-Tech] Portable cooling: higher-TL replacement of water jugs?

My mom's sure I suffered something bad as a toddler when visiting Oklahoma during a heat wave. And that may have been why I couldn't handle even warm temperatures for decades.

I have said that what I suffered as an adult was not on par with life threatening heat stroke, but still dangerous heat exhaustion.

Gurps healing is very superhuman most likely since the majority of gamers hate spending sessions with injured PCs or resting up away from the other still active characters.

I vaguely remember a thread wherein someone, maybe an author, statted up a Weakness to extreme temperatures that increases Fatigue damage. I can't seem to find it now.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.

Last edited by Flyndaran; 01-02-2015 at 03:47 AM.
Flyndaran is offline   Reply With Quote
 

Tags
cooling, desert, high-tech, jungle, low-tech, survival


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 08:35 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.