Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 12-31-2014, 04:29 PM   #28
vicky_molokh
GURPS FAQ Keeper
 
vicky_molokh's Avatar
 
Join Date: Mar 2006
Location: Kyïv, Ukraine
Default Re: [Low-Tech] [High-Tech] Portable cooling: higher-TL replacement of water jugs?

Quote:
Originally Posted by Flyndaran View Post
Heat exhaustion, guys. Heat stroke requires hospitalization. Heat exhaustion is more a treat at home issue.
I developed it once on an 84 degree day back when I simply could not tolerate even warm weather safely. But I recovered fine within a few hours and was back to normal the next day.
Hmmm. Compare what Bio-Tech thinks on the issue:
Quote:
Originally Posted by BIO131
Heat Stroke Treatment (TL6)
Someone trained in first aid can treat heat stroke
(p. B434) by rapidly cooling the victim (e.g., an ice water
bath) and giving lots of electrolytes (usually by IV at TL7+).
This takes one hour and requires a roll against First Aid+4.
If successful the patient recovers 7 FP and 2 HP (up to the
maximum lost by the subject). Further recovery is as normal.
__________________
Vicky 'Molokh', GURPS FAQ and uFAQ Keeper
vicky_molokh is offline   Reply With Quote
 

Tags
cooling, desert, high-tech, jungle, low-tech, survival


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 03:05 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.