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#12 | |
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Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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Quote:
2. Build a few basic characters and such NPCs as necessary, keeping the skill lists fairly short. 3. Take GURPS Lite and remove skills, advantages, and disads not used in any of the characters provided. A few things may, of course, need to be added (frex, spells for a fantasy adventure, pre-built afflictions and other abilities for a supers or sci-fi adventure). 4. Shorten charts as much as feasible. Say, reduce the ST to damage chart to the 8-16 range, or whatever minimum range is necessary to encompass the range of STs used by characters provided. Remove weapons not used in the adventure. 5. Tack on an "appendix" pointing to the rest of the GURPS line and make available for free download. 6. Profit!
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I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
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