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#1 |
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Join Date: Apr 2010
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I'd interpret it as any successful unarmed parry of a weapon is in actuality parrying the arm. That's what I've seen in martial arts training. But getting inside a weapon swing to parry the arm requires good timing, anticipation, etc. In gurps, karate and judo train for this; boxing, wrestling, etc. do not. Hence the penalty--everyone regardless of what skill they are using is trying to parry the arm, but the judo and karate people are better at it. You can't get around this by simply declaring "I am a going to parry the arm instead of the weapon." That is already what you are doing.
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#2 | |
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Join Date: Oct 2010
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Actually, GURPS has very specific rules for this. If someone with a Reach 1 weapon is in an adjacent hex and attacks you, can you use a Retreat(Slip) Parry to move into close combat and Parry the attacking limb. It's most certainly an arm/limb parry, and not a weapon parry. I agree that it makes sense that an Unarmed Parry vs. a weapon attack is, IRL, likely going to be a deflection and/or redirection of the attacking limb. However, that's not assumed in a GURPS Unarmed Parry. You can choose to describe it that way, but it's not what is actually happening, per the rules. Here is an example for you: Joe Gloves the Boxer has Boxing-14, and his Boxing Parry is 10. If someone swings a Reach 1 Broadsword at Joe, his Parry is at -3, so he has to roll a 7 or less. Failure on the Parry means the attacker can choose to hit his original target or Joe's Parrying Hand/Arm. If, on the other hand, Joe decides to combine his Parry with a Retreat(Slip) to Parry the Arm, his Parry is 11 and a failed Parry does not offer the attacker the opportunity to strike Joe's Hand/Arm (unless that was his original target). |
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#3 | |
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Join Date: Apr 2010
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That doesn't map to reality very well for me--if you parry a sword attack with your bare hands and you aren't in fact parrying the arm, what are you doing? Parrying the flat of the blade is considerably more than -3 in my opinion, is probably only possible in cinematic campaigns. |
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#4 | |
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Join Date: Aug 2004
Location: Austin, TX
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The only thing that I can find that kind of relates to arm vs weapon parries in a Harsh Realism for Unarmed Fighters suggestion (also on MA124), in which there isn't a penalty for Judo/Karate parries in Close Combat against crushing weapons. But that's a highly optional rule.
__________________
Read my GURPS blog: http://noschoolgrognard.blogspot.com |
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#5 |
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Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Yeah that rule is more about giving the defender a chance to force Close Combat rather than allow arm parries.
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#6 |
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Join Date: Feb 2009
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Force Swords damage the body part or weapon used to parry them except on a critical success, so I always have interpreted parrying weapons as parrying the weapon itself, not the arm. Normal swords not being lightsabres/force swords, when you parry them you do not take appreciable damage from a normal success
However, I find the idea that when an unarmed attack gets parried that its the limb rather than the extremity that takes the hit is very unworking feeling to me. I want people to wear gauntlets not sleeves etc. And I think a horses hooves should protect it somewhat against its hoof strikes being parried. Parrying with the arm makes sense, but, you usually try to hit someone with the fist rather than the forearm, so this seems a more proper place to get hit. Also, if you parry someones punch by running their forearm into your sword, it seems equally valid to parry someones knife blow in the same fashion, and only slightly less valid to parry their sword blow thusly |
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#7 | ||
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Quote:
Quote:
E.g. a cleanly executed age uke seems to cause a fore-arm-on-forearm contact; a badly executed one results in a hand-on-forearm contact, i.e. getting hit in your forearm with the enemy fist instead of parrying it. |
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#8 | |
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Join Date: Jun 2013
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| Tags |
| martial arts, unarmed |
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