Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 12-06-2014, 08:41 AM   #15
vicky_molokh
GURPS FAQ Keeper
 
vicky_molokh's Avatar
 
Join Date: Mar 2006
Location: Kyïv, Ukraine
Default Re: Is spaceship armor useless?

Quote:
Originally Posted by Ulzgoroth View Post
I think better than and more general than G:SS RAW are both doable, though some of the problems it has are not trivial to fix.
Such as, aside from the various multiple-projectiles issue group?

Quote:
Originally Posted by Ulzgoroth View Post
However, I think for the genres you seem to be primarily thinking about emulating, you might be better off dropping most of Spaceships and just repurposing the design rules. Giving the slightest consideration to realistic space travel and combat is actively inimical to the 'wooshing dogfighters IN SPACE' genre.
I'm quoting those that seem to strain G:SS' genericness the most. Also, surely the line can be quite blurry, with different genres in-between the space wooshes and the THSsy predetermined exchanges.
__________________
Vicky 'Molokh', GURPS FAQ and uFAQ Keeper
vicky_molokh is offline   Reply With Quote
 

Tags
point defense, spaceships


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:01 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.