Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 12-03-2014, 01:11 PM   #24
Crakkerjakk
"Gimme 18 minutes . . ."
 
Crakkerjakk's Avatar
 
Join Date: Sep 2005
Location: Albuquerque, NM
Default Re: Is spaceship armor useless?

Quote:
Originally Posted by vicky_molokh View Post
Lots of things make no sense in our setting, but they do in other settings. FTL and Reactionless drives are perhaps the first two that come to mind.
At spaceship velocities, conventional explosives don't make sense because the speed and mass of the projectile alone packs more energy than any detonation. An object traveling at 3 kps relative to it's target delivers equivalent kinetic energy to it's mass in TNT.
__________________
My bare bones web page

Semper Fi
Crakkerjakk is offline   Reply With Quote
 

Tags
point defense, spaceships


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:01 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.