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Old 11-22-2014, 11:12 PM   #3
Last Pawn
 
Join Date: Jun 2006
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Default Re: what is more fun with GURPS fast magic or slow magic?

Quote:
Originally Posted by lachimba View Post
Which do you enjoy using in your GURPS games (regardless of the specific magic system) quick magic (eg RPM with Ritual Adepts) or slow magic (eg low mana using deacons, time, space, etc to counter penalties)?
Honestly, this question just doesn't work well for GURPS. If I'm playing dungeon fantasy then fast magic is the way to go. If I'm playing a conspiracy driven hidden magic style of game then I prefer slow magic. It all comes down to an issue of genre, setting, and style and yet the system remains GURPS in whatever case you're discussing.
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