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#1 | |
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Join Date: Jun 2013
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Quote:
+ HT (or maybe ST or even Will again) + 10 + Opponent's Trained ST (to cancel out the penalty) That way, you can throw everything into a Concentrate that's reasonably likely to succeed, but if you fail (or whatever you did with Concentrate didn't end the fight), you're probably in for a righteous pummeling. |
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#2 |
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Join Date: Jun 2010
Location: Germany
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After following this rather interesting thread - and not having much to add to the basic topic than stating that I also do not really feel won over by technical grappling despite liking rule crunch in general, thus being most of all in vicky mookh's camp - I did want to invite more attention to the issue of the last few posts of grappling and concentration, and thus allowed myself to make the thread below:
http://forums.sjgames.com/showthread...83#post1836483 I think it is a sufficiently important topic to have it specifically addressed, I would be happy if anyone interested in that discussion would have a look at it. Otherwise... Maybe it would be useful to make a "technical grappling to Basic Set / Martial Arts" conversion of some of the rules and ideas, I did in particular like that it had some input on telekinesis, grappling and the effect of being lifted into the air as I myself had been discussing it on here. If I get to it, I may read Technical Grappling more thoroughly myself and make notes on any good concept or rule that can be added to the Basic Set approach to grappling. I myself have used quite a bit of grappling in my time and I must say, unlike thing such as the slam rules (which indeed produce headaches on table and away from it), grappling did seem very workable to me, I rarely encountered any problem aside maybe from extreme cases only ever popping up in theory (human grappling dinosaur and imposing a dex penalty at all, regular contest pins being highly dependent on when you apply the "mutual reduction" of strength and such). |
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#3 | |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Quote:
Now, mutual reductions of ST in Regular Contests might require some reworking of 'when to' criteria, which slightly changes a fundamental mechanic, but that's probably the worst one that the approach will have to deal with. |
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#4 | |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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| Tags |
| grappling, technical grapping, technical grappling |
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