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Old 10-30-2014, 11:40 AM   #3
Varyon
 
Join Date: Jun 2013
Default Re: Temporary Wounding Limitation

Quote:
Originally Posted by Ghostdancer View Post
I'd call it about +10%. I'd say you could break it up into: "Cosmic, Attack can heal damage, +50%" + "No Wounding, -50%" + "Selectivity, +10%."
That could arguably work alright for a power where the user sets a time period for the damage to persist when attacking, but that isn't at all what I'm looking for.
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