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#41 | |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Quote:
Meteoric iron isn't a portable no-mana zone but rather a strange material that's immune to magic that aims to affect it. If it were a character, it would have Static (Magic), not Mana Damper. As the rules state, Static interferes only with attempts to affect you or your personal equipment directly. It most definitely doesn't let you punch through enemy DR that relies on the affected power source . . . because that doesn't affect you directly. Thus, Fortify works fine against meteoric iron. As a broad rule, anything that just protects someone else doesn't affect you directly and can't be circumvented by abilities, like Static, that can bypass the power providing the protection. Anything that defends the subject by taking control of, reversing, or annihilating incoming attacks doesn't just protect the subject; that person might still get DR from those abilities, but if you have Static that negates the underlying power, it shields you from those abilities' noxious effects on you.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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#42 | |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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#43 | |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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#44 |
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Join Date: Feb 2009
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A boomerang would still laugh at reverse missiles though or no?
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#45 |
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Join Date: Feb 2011
Location: Cambridge, MA
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Reverse Missiles, Missile Shield, Deflect Missile and Return Missile all try to affect the missile in some way: push it aside a bit in midair or send it back. If the weapon is meteoric, you can't affect it with any of these spells.
But Armor doesn't affect the weapon, it affects you: it gives you DR. Fortify gives your armor/clothing additional DR. If you have Haste on, you can Dodge an attack from a meteoric weapon and claim the bonus, because you're not trying to affect the weapon. Same idea with Armor and Fortify. |
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#46 |
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Join Date: Feb 2009
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What about the Deflect enchant for armor?
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#47 |
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Join Date: May 2005
Location: Lynn, MA
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Deflect discounted for a hit location only protects that hit location.
Full cost Deflect on Armor, Deflect on a Shield, and Deflect on a weapon are cumulative (unless Kromm is reversing his position there). Only one Armor Deflect applies at a time, so if your full suit has Deflect 1 and your helmet has Deflect 2, your body has DB+1 and head has total DB+2. On any given defense, you can benefit from Deflect from a single weapon, a single shield, and a single armor enchantment. So if you have a medium shield (DB2) with Deflect 2, you have total DB 4. If you add Deflect 2 to your armor, you now have another +2 for DB 6. And if you add Deflect 2 to your sword, you now have another +2 for DB 8. |
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#48 |
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Join Date: Feb 2009
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How does Deflect interact with Meteoric?
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#49 | |
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Join Date: Feb 2014
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#50 |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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| Tags |
| dungeon fantasy |
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