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#1 |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Though there are curmudgeons who would deny it, most gamers like the occasional game session – or even entire campaign – of hacking and slashing and looting with no goals beyond improving their gear and abilities in order to better undertake riskier pillaging expeditions that promise even greater rewards. That's the essence of GURPS Dungeon Fantasy. Still, it is true that this gets a little repetitive after a while. That's why it's important to change things up!Is it a dungeon Pyramid #3/72: Alternate Dungeons does exactly that. The latest issue of Pyramid alters the usual hack 'n' slash assumptions in ways that reinvent GURPS Dungeon Fantasy and the dungeon-crawl genre in general.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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#2 | |
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Quote:
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My w23 Stuff My Blog GURPS Discord My Discord Latest GURPS Book: Meta-Tech Latest TFT: Vile Vines Become a Patron! |
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#3 | |
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Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
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#4 |
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Funny you should say that - I just finished a Barsoom-filed-with-serial-numbers-off article for Space Atlas.
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My w23 Stuff My Blog GURPS Discord My Discord Latest GURPS Book: Meta-Tech Latest TFT: Vile Vines Become a Patron! Last edited by Christopher R. Rice; 10-23-2014 at 04:41 PM. |
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#5 |
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Join Date: Oct 2005
Location: Göttingen, Germany
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@Kromm: Many thanks for "Pointless Slaying and Looting"!
I am really, really happy that you released a cool quick character creation system like that, it will help a lot with spontaneous, 'casual' gaming sessions. Also finally we have an "official counter" against the critics refusing GURPS because of the complex character build process that takes its time :-P |
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#6 | |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Quote:
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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#7 |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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#8 |
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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It's no secret that I'm a really big fan of the "bare-bones 'template' plus a selection of X-point packages" method for character building. Done well, it allows far more variety and customization than a standard template, but with even fewer tricky choices and questions that can confuse newbies.
I've been musing on whether, if and when we do another worked-genre series, if it might be worth spending a full chapter or two setting up a simple package system in the vein of "Pointless Slaying and Looting." Yes, it'd take up space, but then in the next chapter you can take advantage of it to make actual character creation insanely short and simple. Instead of a full template, you'd just do: ClericIt's probably too huge a change from standard GURPS to fly, but I wonder if it might not be the difference that let us make the jump to a true grab-n-go, totally newbie-friendly approach. (Disclaimer: All of this said with no official hat on, and also in the context of PK groggily rambling at 4 a.m.)
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Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
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#9 | |
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Join Date: Dec 2006
Location: Eindhoven, the Netherlands
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As though I wasn't already pressed enough to ditch all other incarnations of F20 games.
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My Blog: Mailanka's Musing. Currently Playing: Psi-Wars, a step-by-step exploration of building your own Space Opera setting, inspired by Star Wars. |
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#10 |
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Join Date: Feb 2006
Location: St-Basile-Le-Grand, Qc
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Can't stop dropping tears of joy about Imitator "job system" a la Final Fantasy. All the article about Video gaming is a pure delight... well anything about FF is a pure delight... ^^
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| dungeon fantasy, pyramid 3/72, pyramid issues |
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