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#1 | |
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Banned
Join Date: Oct 2007
Location: Europe
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But sure, if Chinese Elemental Powers does that thing even better, then the OP should probably go for that. I don't have it, have very little clue how it does things. But I know GURPS Psionic Powers fits. |
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#2 | ||||
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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#3 |
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Join Date: Aug 2006
Location: L.I., NY
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There was a thread on this a while back:
http://forums.sjgames.com/showthread...ight=airbender As for TL, in Airbender the Fire Nation seemed to have some TL 5 (even a little bit of 6 if you count the tanks) tech but used bending for combustion so maybe TL 4+1, but the other nations seemed more solidly TL 4. In Korra, Republic City seems to be TL 6 without the need for bending. No guns for anyone still, but odd electric weapons, right? Been a while since I watched. |
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#4 | |
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Join Date: Oct 2014
Location: Jacksonville, FL
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And yeah, those tech levels make more sense in my book. Now I just have to make the maps of the local areas the player characters will start out in.
__________________
Learning GM and Writer. If you want to RP with me, hit me up via PM or my Play-By-Post threads. |
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| Tags |
| questions, worldbuilding |
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