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#1 |
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Join Date: Aug 2004
Location: U.K.
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I will just say that any interpretation that requires the cox of a rowing eight to take Shiphandling skill jars with me very badly for aesthetic reasons...
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-- Phil Masters My Home Page. My Self-Publications: On Warehouse 23 and On DriveThruRPG. |
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#2 |
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Join Date: Oct 2005
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Never paid that much attention to rowing crews, does the cox of a rowing 8 steer or is that race just straight line?
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The World's Tallest Dwarf |
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#3 | |
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Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Quote:
It's a highly skilled job, it just doesn't involve much physical effort, unlike everyone else in the boat. |
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#4 | |
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Join Date: Nov 2004
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#5 |
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Join Date: Jul 2008
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At that point, what are we gaining by the Coxswain not using a form of Shiphandling?
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#6 |
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Join Date: Aug 2004
Location: U.K.
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Like I said, aesthetics. The vessel in question is basically a highly refined TL8 plank of wood, with seating. It is not by any sane stretch of semantics a "ship".
__________________
-- Phil Masters My Home Page. My Self-Publications: On Warehouse 23 and On DriveThruRPG. |
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#7 |
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Join Date: Jul 2008
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I think in GURPS, you really don't want to get hung up on the names of Skills any more than you do on the names of Advantages.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#8 | |
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Join Date: Aug 2004
Location: U.K.
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Quote:
To be honest, I'd probably go for the Sports (Rowing Cox) option in that case. It's a highly specialised sort of boating. But it's certainly not Handling a Ship.
__________________
-- Phil Masters My Home Page. My Self-Publications: On Warehouse 23 and On DriveThruRPG. |
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#9 | |
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Join Date: Jun 2005
Location: Lawrence, KS
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Take just an ordinary rowboat. It can have half a dozen guys at the oars, and maybe one at the rudder, if it has one. But it's pretty obviously Boating. There's nothing in Boating that says it only applies to one-man craft. Bill Stoddard |
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#10 |
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Join Date: Aug 2008
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So basically, if there's a guy in charge who doesn't physically help with ship operations, use Shiphandling/Crewman, but if the guy in charge helps physically, use Boating? That's an easy delineation to make. It might raise some eyebrows when it comes to sailors switching between Boating and Crewman based on if the captain is physically helping or not, but it works nicely for the captain.
Perhaps crewmen should use the better of Crewman or Boating? But that doesn't sit well with a sailor on a nuclear aircraft carrier performing duties with Boating. That break actually seems more problematic than the one between Shiphandling and Boating.
__________________
Buy My Stuff! Free Stuff: Dungeon Action! Totem Spirits My Blog: Above the Flatline. |
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| Tags |
| low-tech, low-tech companion 3, skills |
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