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Old 10-09-2014, 05:22 PM   #4
McAllister
 
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Join Date: Jun 2013
Default Re: Focusing Defenses

But it's so complicated and fiddly... but there's no better way to model this... but it doesn't seem important to model this in 95% of cases... but in that one case where the Lich can only be destroyed by hitting his amulet you know damn well he's going to defend it... and what about things that have DR amillion on everything except the glowing spot on their heads, they might not even bother defending anything else...

Nothing about this makes me happy. I'm not saying I don't like your solution, I just think it would be hell at the table, but there's no solution to this problem that wouldn't be.

Idea: on a Defensive Attack or All-Out-Defense, you can nominate a large group of of hit locations (top half, left half, right half, bottom half) and add +1 to the bonus, or nominate a medium group (legs, torso, arms, head) and add +2, or nominate one specific hit location (face but not skull, torso but not groin, left arm but not left hand) and add +3. However, all other locations don't get any benefit from the maneuver. It's like what you described, only you need to take a defensive maneuver for it to apply and it doesn't offer quite so many options. It also means, among other things, that the Lich isn't focused on defending his amulet when he takes a Concentrate maneuver, so he's vulnerable then.
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