Re: [Spaceships] Habitat observations
Quote:
Originally Posted by vierasmarius
I'm not sure where you're getting that. The rules in SS5 take account only of the number of systems (excluding low-mass ones like Cargo bays or Habitats) that are protecting the crewed areas.
No argument there. The current rules are a gameable abstraction. I suppose it's rare for a tabletop game to even care about radiation.
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The rules for number of dense modules still only multiplies dDR and divides by 100 for Cosmic Radiation. It makes more advanced armors more effective when only mass matters. Rock is just as good or bad at stopping GCR as super tough diamondoid, not 1/20th.
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