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Originally Posted by Flyndaran
It used dDR even for cosmic radiation and that simply isn't true.
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I'm not sure where you're getting that. The rules in SS5 take account only of the number of systems (excluding low-mass ones like Cargo bays or Habitats) that are protecting the crewed areas.
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I have issues with the R.A.W. radiation rules as it would make radiation sickness far too common for a even single week in interplanetary space making the moon landings impossible.
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No argument there. The current rules are a gameable abstraction. I suppose it's rare for a tabletop game to even care about radiation.