Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 08-24-2014, 05:31 PM   #2
Celti
 
Celti's Avatar
 
Join Date: Jun 2007
Location: USA, Arizona, Mesa
Default Re: I made a descent formula for ST damage.

Up to ST 27, a formula giving identical results to RAW is:

Thrust: (ST-5)/8
Swing: (ST-6)/4

Convert fractions as follows:

Up to .125 is discarded.
Up to .375 is +1.
Up to .625 is +2.
Up to .875 is +1d-1.

I never bothered with a formula for the slowdown that RAW provides for, as our games either don't get that high or balancing ST-based damage doesn't matter when they do.
Celti is offline   Reply With Quote
 

Tags
damage, gurps


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:15 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.