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#2 |
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Join Date: Jun 2007
Location: USA, Arizona, Mesa
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Up to ST 27, a formula giving identical results to RAW is:
Thrust: (ST-5)/8 Swing: (ST-6)/4 Convert fractions as follows: Up to .125 is discarded. Up to .375 is +1. Up to .625 is +2. Up to .875 is +1d-1. I never bothered with a formula for the slowdown that RAW provides for, as our games either don't get that high or balancing ST-based damage doesn't matter when they do. |
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| Tags |
| damage, gurps |
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