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#11 | |
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Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Quote:
But since rapidity for 0.200 C is 0.203, I should use (0.200)(0.200/0.203) to get its real cruising speed of 0.197, right? Thanks for walking me through what's old hat to you.
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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| Tags |
| design, game aids, gurpsland, program, sheet, spaceships, spreadsheet |
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