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#1 | |
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Join Date: Jun 2005
Location: Lawrence, KS
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Quote:
On the other hand, a cat's visual resolution is around a tenth as good as human, or 20/200—worse than my uncorrected right eye but better than my uncorrected left. That's probably a -6 modifier to vision. The best compound eyes around, those of dragonflies, are down around 1/40 of human acuity, which would be -9 or -10; probably the simplest way to describe that would be to say that insects don't get the +10 "plain sight" modifier for the Mark I Eyeball. Bill Stoddard |
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#2 | |
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Join Date: Nov 2008
Location: Yukon, OK
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Quote:
There should be a limitation for spotting movement only, especially for Compound Eyes. |
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#3 |
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Join Date: Dec 2006
Location: Eindhoven, the Netherlands
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I like acute senses, but I often find myself picking and choosing which are available. Like, I don't much like acute smell/taste, as I'd rather have discriminatory smell/taste (unless we're all playing critters with that as a racial trait). Similarly, more than one and I think it's easier to simply raise perception.
So, my experience: EITHER Acute Sight OR Acute Hearing OR Perception, and never Acute Taste/Smell, only Discriminatory Smell. I also rarely bother with things like Telescopic vision or Parabolic hearing unless I'm doing something really specific.
__________________
My Blog: Mailanka's Musing. Currently Playing: Psi-Wars, a step-by-step exploration of building your own Space Opera setting, inspired by Star Wars. |
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#4 | |
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Join Date: Nov 2008
Location: Yukon, OK
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Quote:
Racial templates are where I see these used the most. I disagree with you on Telescopic though, its great for snipers, spies, etc. Especially in a low tech game where you may not have gear to do it. |
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#5 | |
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Join Date: Dec 2006
Location: Eindhoven, the Netherlands
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Quote:
Part of the problem is that there really aren't many counter-parts to these. Things like Bad Sight are really big and chunky, as opposed to Acute Vision's fine gradations. The result isn't you can't really fine tune a specific set of senses. Thus, I see people muck about with Perception more than anything else.
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My Blog: Mailanka's Musing. Currently Playing: Psi-Wars, a step-by-step exploration of building your own Space Opera setting, inspired by Star Wars. |
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#6 | |
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Join Date: Jun 2005
Location: Lawrence, KS
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Quote:
Expanded Arc, 360°, is +125%, and 240° is +75%; the comparable visual advantages are 25 points and 15 points. Targeting Only is -40%, which suggests that Targeting Vision Only might be -8 points. Bill Stoddard |
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#7 |
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Join Date: Nov 2008
Location: Yukon, OK
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Thank you.
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#8 |
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Join Date: Aug 2004
Location: Saskatoon, SK
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Limiting realistic levels to a specific value of Acute Sense as opposed to a specific value of sense roll always bothered me. Why is IQ 12, Acute Vision +2 realistic, where IQ 10, Acute Vision +4 not?
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MiB 7704 Playing: GURPS Nordlond Dragons of Hosgarth Running Savage Worlds Slipstream (Flash Gordon style pulp) |
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#9 |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Sensing vs. Perceiving. Different processes.
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#10 |
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Join Date: Aug 2009
Location: OK
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Could you explain the difference? It seems to me that the human eye can either see something or it can't.
__________________
"For the rays, to speak properly, are not colored. In them there is nothing else than a certain power and disposition to stir up a sensation of this or that color." —Isaac Newton, Optics My blog. |
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| Tags |
| acute senses, advantage, advantage of the week, aotw, basic, discriminatory senses, week |
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