Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 07-30-2014, 05:51 AM   #1
Agemegos
 
Agemegos's Avatar
 
Join Date: May 2005
Location: Oz
Default Re: Rocket Artillery (TL 4)

Quote:
Originally Posted by DanHoward View Post
The Mythbusters team used modern blackpowder rockets and fuses that are far more reliable and even-burning than anything available during the time in question. I'm not sure they would be so quick to say "confirmed" if they tried using genuine TL4 rockets. The contraption they constructed would more likely simply have blown up.
I don't remember watching the episode especially well, but I seem to recall that they hand-made the rockets.
__________________

Decay is inherent in all composite things.
Nod head. Get treat.
Agemegos is offline   Reply With Quote
Old 07-30-2014, 06:56 AM   #2
Anders
 
Anders's Avatar
 
Join Date: Jan 2005
Location: Gothenburg, Sweden
Default Re: Rocket Artillery (TL 4)

Still a great difference from using serpentine powder.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius

Author of Winged Folk.

The GURPS Discord. Drop by and say hi!
Anders is offline   Reply With Quote
Old 07-30-2014, 09:02 AM   #3
Tomsdad
 
Join Date: Jan 2010
Location: Brighton
Default Re: Rocket Artillery (TL 4)

Also IIRC these things were being fired at large groups of chaps. So you likely to miss and hit a 'wrong' target.

They were also more designed to disrupt up tight formations and scare horses. So I'd make it unaimed attacks, with a chance of attacking other potential targets on a miss.

However I'd probably ask for dodges at a slight pen to be declared before hits are worked out, and have dodges disrupting tight formations. And fright checks for horses / elephants etc not used to them.

But yeah this isn't something you fire at a man, you fire it at an army.


Alternatively you probably don't need to make it unaimed at skill 9 anyway. I doubt anyone has a high skill in it, give it an acc of 1, and its going to be really low chance of hitting any more than few yards anyway even firing at a large group and with a ROF bonus. And at a few yards you are likely to get hit by something!

Last edited by Tomsdad; 07-31-2014 at 07:09 AM.
Tomsdad is offline   Reply With Quote
Old 07-30-2014, 09:27 AM   #4
Anders
 
Anders's Avatar
 
Join Date: Jan 2005
Location: Gothenburg, Sweden
Default Re: Rocket Artillery (TL 4)

Quote:
Originally Posted by Tomsdad View Post
BUt yeah this isn't something you fire at a man, you fire it at an army.
Or down a narrow tunnel [DF].
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius

Author of Winged Folk.

The GURPS Discord. Drop by and say hi!
Anders is offline   Reply With Quote
Old 07-30-2014, 09:43 AM   #5
Ulzgoroth
 
Join Date: Jul 2008
Default Re: Rocket Artillery (TL 4)

Quote:
Originally Posted by Anders View Post
Or down a narrow tunnel [DF].
I have many doubts about the wisdom of activating a whole bunch of explosive rockets inside a confined space.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
Ulzgoroth is offline   Reply With Quote
Old 07-30-2014, 09:58 AM   #6
Anders
 
Anders's Avatar
 
Join Date: Jan 2005
Location: Gothenburg, Sweden
Default Re: Rocket Artillery (TL 4)

I have many doubts about the wisdom of Player Characters.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius

Author of Winged Folk.

The GURPS Discord. Drop by and say hi!
Anders is offline   Reply With Quote
Old 07-30-2014, 11:03 AM   #7
Tinman
 
Tinman's Avatar
 
Join Date: Feb 2007
Location: New York City
Default Re: Rocket Artillery (TL 4)

The rockets stated in Low-Tech are TL3.
The rockets in Empire- Total War are TL4.
I don't see a problem for using Rof rules for a TL4 rocket attack.
Tinman is offline   Reply With Quote
Old 07-30-2014, 11:10 AM   #8
Anders
 
Anders's Avatar
 
Join Date: Jan 2005
Location: Gothenburg, Sweden
Default Re: Rocket Artillery (TL 4)

Quote:
Originally Posted by Tinman View Post
The rockets stated in Low-Tech are TL3.
The rockets in Empire- Total War are TL4.
I don't see a problem for using Rof rules for a TL4 rocket attack.
Ooops.

Now I have wasted everybody's time again.

Sorry.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius

Author of Winged Folk.

The GURPS Discord. Drop by and say hi!
Anders is offline   Reply With Quote
Old 07-30-2014, 11:32 AM   #9
Ulzgoroth
 
Join Date: Jul 2008
Default Re: Rocket Artillery (TL 4)

Quote:
Originally Posted by Tinman View Post
The rockets stated in Low-Tech are TL3.
The rockets in Empire- Total War are TL4.
I don't see a problem for using Rof rules for a TL4 rocket attack.
Weren't TL4 rockets still notoriously inaccurate even against large targets?
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
Ulzgoroth is offline   Reply With Quote
Old 07-30-2014, 05:05 PM   #10
DanHoward
 
DanHoward's Avatar
 
Join Date: Mar 2005
Location: Maitland, NSW, Australia
Default Re: Rocket Artillery (TL 4)

Quote:
Originally Posted by Ulzgoroth View Post
Weren't TL4 rockets still notoriously inaccurate even against large targets?
Yep. Same goes for TL5 rockets. There are plenty of reports available from 18th C British experiments in India.
__________________
Compact Castles gives the gamer an instant portfolio of genuine, real-world castle floorplans to use in any historical, low-tech, or fantasy game setting.
DanHoward is offline   Reply With Quote
Reply

Tags
rate of fire, rockets, wild swing


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:40 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.