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#71 |
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Agreed. You remain one of my personal heroes, Nick.
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My w23 Stuff My Blog GURPS Discord My Discord Latest GURPS Book: Meta-Tech Latest TFT: Vile Vines Become a Patron! |
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#72 |
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Join Date: Feb 2009
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Is there a way to make the old version an option? I can't get the new version to reliably display its Summary function, and I really much preferred the way the old versions summary output looked
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#73 |
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Join Date: Aug 2004
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Guys, there's a new version (v4.0) of the GURPS Ritual Path Magic Designer tool, at the normal URL:
http://gurps-monsterhunters.appspot.com You'll automatically get it the next time you launch the tool from your browser if you are connected to the internet. It adds the ability to type a "level" into any modifier (its pretty lenient, allowing for instance '10 lbs.', '10#', '10 pounds', etc - other fields like duration and range are similar - it even does a number of unit conversions (pounds to tons, for example; minutes to hours to days to weeks, etc for durations). There were also a number of other tweaks made in this version. I also think I fixed a bug in the Firefox version, but I know that the new version has a problem with IE11. I'll be looking into that, but you can reach older versions by prepending the version number to the URL, like this: http://1.gurps-monsterhunters.appspot.com http://2.gurps-monsterhunters.appspot.com http://3.gurps-monsterhunters.appspot.com |
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#74 | |
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World's Worst Detective
Join Date: May 2011
Location: Columbus, Ohio
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Quote:
Thank you so much for your hard work, and know that you put a smile on my face with this news! I feel GURPS pumping in my veins. Alas, the weekend is just now over. A shame, I tell you.
__________________
Raekai's links: My blog about conlanging, GURPS, and other stuff! — Using Knowing Your Own Strength with Conditional Injury Simulating multiple attacks Wildcard Power Pool: a flexible magic/powers system Magic to RPM complete conversion v2 (incomplete) Perussinexian Magic 2 (outdated) |
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#75 |
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Join Date: May 2008
Location: CA
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Nick:
Can you make it so that if you change what the Inherent effects are of a ritual, that it does not delete the description for that ritual? Instead, make it so the 'clear' button clears out the entire thing rather than just the modifiers and descriptions (ie, make it clear out the effects as well). |
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#76 | |
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Join Date: Aug 2004
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Quote:
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#77 | |
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Join Date: May 2008
Location: CA
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Quote:
I can't seem to replicate the adding/changing effects issue. |
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#78 |
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Join Date: Feb 2009
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One thing I would love is to have the option of using old style output with the newer versions. I really love the way the version one formats the output (1 convenient line per item of input), but like the new features for putting in said input (such as adding the percentages in for attacks and such), so I am constantly torn between which version of the program I want to use
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| Tags |
| ritual path magic |
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