Quote:
Originally Posted by Ghostdancer
Amplifiers boost skills you got. Psychotronic Generators can actually give you psi powers and that's the route I'd go if trying to compete with gear (which I don't think you need to - but that's just me).
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Looking at those, a 3 lb helmet is 2k per point of ability, and a single point of DR with TK Shield costs 4 points. Having one that gave me the same DR as a TL 9 light clamshell would cost $240k instead of the $600 the clamshell costs.
I really don't think psi-tech solves the high tech gear equivalent problem. It narrows the gap, but more is necessary if you want a game in which psi-commandos duke it out against space marines.
And considering you run into the same problem with non-psi abilities, I prefer solutions that address all of them at once, if possible.