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Old 07-19-2014, 10:23 PM   #15
ronalmb
 
Join Date: Dec 2012
Default Re: [RPM] High Energy Cost spells (Example Body of Shadow)

Quote:
Originally Posted by Ghostdancer View Post
Again, I think the OP is overlooking the bonuses you can acquire for grimoires, places of power, workspace kits, and so on.
No, not overlooking them. But am observing that needing to be kitted out to the gills to safely attempt Body of Shadows and other spells I consider more mid-ranged isn't proving to be as compatible with my goals as I would like. I can fluff out grimoires to be something other than tomes and workplace kits is a little to academic sounding for the type of sorcery I am trying to force RPM to be, methinks.

The suggestion proving to be most useful so far is to revisit the Lesser/Greater effects and be a little more friendly on what is a Lesser spell and instead of using cost multipliers I'm going to impose penalties to the casting rolls instead. This will make the channeling of energy for larger spells a little friendlier while making it more likely that casters attempting spells beyond their ability will fail the casting portion.
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