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Old 07-15-2014, 07:14 PM   #1
beevr
 
Join Date: Jul 2014
Default Re: Severe disadvantage + very easy mitigator?

I'd like to thank everyone who answered. Your suggestions have been most helpful.

So far I'm inclined to treat the disad as 15pt Dependency (Very Common, Daily) + 5pt Delusion. Only, instead of losing 1 HP per hour, the player will be getting temporary mental disads of equal point worth.
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disadvantage, game balance, mitigator


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