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#1 | |
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Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Quote:
Designer's Note: Trained ST was me looking at Power Grappling, Strongbow, and the damage bonuses for Wrestling, Sumo, and to some extent Karate and Boxing and saying "yes, GURPS already has this built in, and it matches my experience as a grappler. Let us make it, dare I say, more generic."
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My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
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#2 |
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Join Date: Jan 2010
Location: Brighton
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Again not really because I tend run Bow damage via your Deadly spring so your increasing pull rating which isn't really quite as direct for adding damage.
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#3 |
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Join Date: Oct 2007
Location: Vermont
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A lot of people posted while I was adding a more detailed argument to this post, so I'll paraphrase here:
Even if you set the limit on Trained ST at ST +10, you're talking about a fairly small amount of damage. I agree training shouldn't allow someone to cut through armor, but neither should realistic amounts of ST or Striking ST. That's why we have Edge Protection.
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My ongoing thread of GURPS versions of DC Comics characters. |
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#4 | |
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Join Date: Jan 2010
Location: Brighton
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| Tags |
| martial arts, technical grappling, trained st, trained strength |
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