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Old 06-22-2014, 06:44 AM   #9
condor
 
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Join Date: Jun 2014
Default Re: Wait maneuver - differences from 3rd Edition

Quote:
Originally Posted by Ulzgoroth View Post
If you actually use turn order (the slicing the pie rules do not), then after you use your Ready maneuver to step out, your opponent will get to shoot you on their turn before you can act again. That's in addition to shooting you immediately if they had a Wait in effect.

If you use the Slicing the Pie rules as written, you should remember that you're only half-way into combat, and little things like what maneuver you're using and whose turn is whose are ignored, unless they're not. And if you happen to engage in pie-slicing actually using the combat rules (say because you do it in the middle of a larger combat), expect inconsistent results.
This is true. But it might be just fair and realistic. Someone who is under fire better retreat (dive and drop) as part of his defense, and if advanced only one hex from the corner would be able to step back before his foe is able to act in his own turn.

The rules in p.24 say that if someone used Wait maneuver, the Opportunity Fire rules apply (p. B390). In the Opportunity fire mode you cannot move, just like in the raw Wait maneuver. It could be a price you pay for the benefit of acting first.

Otherwise, it is suggested that you DON'T use Wait to round the corner at all: "If neither of you chose to Wait, you both roll as above but as a Quick Contest; the winner acts first and a tie means truly simultaneous actions!"

It could be interpreted as Step and (possibly) Attack, that is right, but not as Step and Wait at all, at least inside raw.
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gurps 3e, gurps 4th, step and wait, wait


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