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#8 |
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Join Date: Feb 2005
Location: Berkeley, CA
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The other problem is that the GURPS explosion rules are sort of non-physical to start with, in that overpressure is actually quite crappy at killing humans. If you assume the 'damage' score from an explosion includes incidental fragmentation, cover will stop fragments fine.
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| Tags |
| cover, explosion, high-tech |
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