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#1 |
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Join Date: Jun 2014
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If I decide to transfer my monster(s) to someone else during my turn, does that person have to beat the monster(s)? If they don't beat it, does the bad stuff happen to them?
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#2 |
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Join Date: Aug 2004
Location: Macungie, PA
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Yes. That's one of the reasons to transfer the combat to a different player.
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#3 |
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Join Date: Jun 2014
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Thank you!
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#4 |
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Join Date: Jun 2014
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Does "any other player" refer to any player other than the original combatant? I.e. can one transfer someone else's fight to oneself?
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#5 |
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Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Yes, one can.
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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#6 |
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Join Date: Jun 2014
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FWIW this was my interpretation, but argued about by others.
I'd suggest different wording. (Eg: "any player other than the original combatant".) For that matter, what happens if you drop "other" and "transfer" it to the same player? What if it's transferred twice — can the second transfer bring it back to the original person? Can it be transferred to the helper? If so, does the original person have to help their ex helper? What happens if you transfer during fight where stuff has already happened - eg mates, doppelgangers, enhancers, buffs for either side, wandering monster, allured help, etc? What comes with it, what stays with the original combatant, what's discarded as moot? |
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#7 | ||
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Join Date: Aug 2012
Location: Salt Lake City, UT
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Disclaimer: All answers are my opinion and not official.
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Yes. No. Monster enhancers, Mate, etc. all go with the monster(s). I'm not sure if stuff that helps the Munchkin side transfers or not, but I'm inclined to say "not." |
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