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Old 06-14-2014, 01:29 PM   #11
malloyd
 
Join Date: Jun 2006
Default Re: How to make magic items more common?

Quote:
Originally Posted by Pluribus View Post
Thanks for all the advice. It all seems to boil down to just lowering the price really.
Changing prices is a poor way to think about most of these solutions. Instead think of the prices staying the same in their native currency (effectively "mage-days") but the alternatives as adding rules for converting something else into "mage-days".

If you think of it like this, the Basic rules offer you the chance to substitute FP for mage-days at a 1:1 rate, provided you have the full cost available. Rules for purchasing enchantments with character points allow you to substitute a character point for 25 mage-days, again all at once. Other schemes convert something else to mage-days with or without a limitation on supplying it all at once or all in the same currency.

Personally if I were rebuilding Magic from scratch I'd probably price enchantments in character points to start with and have 25 mage-days or 25 energy buy you a cp worth of enchantment, but same principle.
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