Quote:
Originally Posted by Xplo
This may be a moot point now, but...
The ultimate object of an RPG is to have fun. When you talk about your player who has to work sometimes and can't always make it, what I hear is that you've got a player who is probably okay at meeting his social obligations when he can (i.e. he's not just flaking) but has to deal with Grownup Life - so when he does make it in, he gets punished by having a less effective character to play with.
That's probably fair to the other players - their PCs earned those points! - but it's no fun for him.
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This. A million times this. When it's a debate of fairness vs fun, fun always wins. (Of course it's important to consider everyone's fun and not just, say, the DM's and hose the players arbitrarily. But that's not the case here I'd say.)