|
|
|
#31 | ||
|
Join Date: Sep 2007
|
Quote:
Quote:
Some of the abilities have effects that really stretch my SoD, though. For instance, the Warlord had some ability that had a side effect of allowing the player to move some other player's character. So, they move, then the Warlord comes along and tweaks their position. In an abstract way, this represents the Warlord's ability to add C&C to the party. But it felt really odd to me. There were several of these little extras tacked on to various abilities that seemed out of place. D&Ds roots were in miniatures wargames with a bit of RPG tacked on. But it moved away from that, and created a whole new genre. D&D 4e seems to demonstrate that you can't go home again. |
||
|
|
|
|
|
#32 |
|
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
|
Not having played it, it sounds like a table top video game. That is most definitely not playing to table top's strengths. If anything, it accentuates its flaws of using human calculators.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
|
|
|
|
|
#33 | |
|
Join Date: Jun 2010
Location: Alsea, OR
|
Quote:
If I had to describe D&D 4 based upon the rulebooks alone, I'd say it was a character scale minis wargame with continuing characters and limited rules for social interactions. Which is exactly the same point as Inquisitor. They just labeled them differently. Now, the spikey bits armor and oversized weapons, that's videogame influence. |
|
|
|
|
|
|
#34 |
|
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
|
Oh, I'm not very knowledgeable with figurine based gaming. Way too poor/cheap to get into that hobby. Not to mention my misplacing small objects is a running family joke.
Sorry for the thread drift.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
|
|
|
|
|
#35 |
|
Join Date: Aug 2004
|
According to the WotC website there will be a free pdf called basic D&D released at the same time as the Starter set.
http://www.wizards.com/dnd/Article.a...d/4ll/20140527 |
|
|
|
|
|
#36 |
|
Join Date: Feb 2005
Location: Berkeley, CA
|
It works fairly well with cardboard minis, which are not especially expensive. Actually, the 4th edition Monster Vault boxed sets were a very good value (possibly too good value for their sales, since WotC only made two and then stopped).
|
|
|
|
|
|
#37 | |
|
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
|
Quote:
Honestly, even in GURPS I use random stuff as minis all the time (even though I actually have a fair amount of minis; but it's often a pain to have to dig through to find the right ones). In GURPS you just need random stuff with facing. |
|
|
|
|
|
|
#38 |
|
Banned
Join Date: Mar 2006
|
* * * * * * * * * * * * * * *
Last edited by namada; 09-21-2014 at 01:33 AM. |
|
|
|
|
|
#39 |
|
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
|
Mod note: Comments such as this one do nothing to advance a civil discussion. If you can't express your opinion politely, please keep it to yourself.
__________________
Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
|
|
|
|
|
#40 | |
|
Ceci n'est pas une tag.
Join Date: Jul 2005
Location: Vancouver, WA (Portland Metro)
|
Quote:
Luckily, though, I like D&D for the "fluff text" and the concepts behind the rules. I don't much care for the mechanics, but they put a lot of thought into the details. :-)
__________________
I'm a collector, not a gamer. =) |
|
|
|
|
![]() |
| Tags |
| 5th edition, dungeons and dragons |
| Thread Tools | |
| Display Modes | |
|
|