Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 05-20-2014, 01:12 PM   #11
malloyd
 
Join Date: Jun 2006
Default Re: Survival Skill Question

Quote:
Originally Posted by GodBeastX View Post
Probably unrealistically? :) The chances two planets followed same evolution are probably astronomical if they produced life at all.
But don't at least half of all alien planets have at least vegetation that looks remarkably like the post-Columbian North American west? TV wouldn't lie to me.

In all honesty, we don't really know how similar the biospheres of alien planets are, or even if there *are* any alien biospheres in the first place. With no reality checks, whatever you do for defaults is basically a guess. Current guesses lean more toward they are so different your Earthly knowledge is useless being more likely than they are all exactly like Earth, but there's no actual evidence either way. If the theoretical xenobiologists whine too much, tell them OK *their* characters can buy the forms of the skills that have no cross-biosphere defaults.
__________________
--
MA Lloyd
malloyd is offline   Reply With Quote
Old 05-20-2014, 01:54 PM   #12
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Survival Skill Question

Quote:
Originally Posted by malloyd View Post
In all honesty, we don't really know how similar the biospheres of alien planets are, or even if there *are* any alien biospheres in the first place. With no reality checks, whatever you do for defaults is basically a guess.
We can put a lower limit by just looking at the degree of variation in biospheres for Earth over the past billion years. However, the other problem is that some functions of survival will be fairly universal (the basics of handling heat, cold, weather, hunting and trapping, and avoiding things that want to eat you are all likely to have pretty generous defaults), some of them are totally local with no meaningful defaults (any specific biota to seek out or avoid), and some may be completely nonexistent (there is no guarantee that anything in an alien biosphere will be practically edible).
__________________
My GURPS site and Blog.
Anthony is offline   Reply With Quote
Old 05-20-2014, 07:51 PM   #13
Gedrin
 
Join Date: Jul 2007
Default Re: Survival Skill Question

So, the spectrum is:

Because I Say So: Swamp is Swamp because "The Elders"

Loose: Perk: Planetary Familiarity

Mid: Default at -4 to appropriate Survival from other planet, Technique: Planetary Familiarity(Planet) allows buying off that penalty

Strict: Default at -4, new skill for each Survival

WTF: "I don't know, Captain. Does periodic evaporating lead count as weather?"

Last edited by Gedrin; 05-20-2014 at 07:59 PM.
Gedrin is offline   Reply With Quote
Old 05-21-2014, 04:28 PM   #14
Sin'Aria
 
Join Date: Nov 2013
Default Re: Survival Skill Question

Thanks for the help all.

Our campaign is a multi-genre mix starting from Transhuman Space/Ghost in the Shell meets Telzey & Trigger/Starfleet/Stargate Command mixed with Starcraft/Star Risk, Ltd - thrown into our version of Infinite Worlds with elements taken from BESM's World Web, Marvel and DC Comics, and D&D's Myriad Planes Cosmology.

Or as our GM put it....

"Its sorta like Star Trek:Voyager but with DS9's Defiant, crewed by the science fiction equivalent of Ed Greenwood's Knights of Myth Drannor [a.k.a. IOU Undergrads], set loose on the Multiverse."

And that's just starting out.

So I'm pretty sure that I can definitely say it's a Low Realism campaign. :p
Sin'Aria is offline   Reply With Quote
Reply

Tags
survival

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:11 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.