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#10 |
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Join Date: Dec 2010
Location: Seattle
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Wow. This sounds terrible. I like games that have a demo that is free or very cheap, something that whets my appetite for more. For all we might argue over what GURPS Lite can do (or other light versions of games), it does a fair job of demonstrating how GURPS works in practice, and is enough to run a complete game (including a suggested starting adventure).
$20 for a "starter" kit? Is it a collectible card game? Or is there something ELSE in it that won't be superseded by dropping $50 (or $150) for the full game? As for monsters in games... If you've got a Monster Manual from any DnD version, you can always convert the monsters. I eyeball them for single adventures (in GURPS or in DnD 3.x) unless they're going to play a central role in the adventure, and even then sometimes that's all I'll do (i.e., if a quick eyeball of the monster gives me a playable result that's in-line with the adventure as written or conceived). I hope 5th ed. is better than people rated 4th ed. I really haven't been fond of DnD since AD&D 2e. This is mainly because 3.x seemed to shed a lot of the old "disposable heroes" feel of DnD in favor of a more constructed character approach like GURPS. They're both good modes of play, but the hybrid just didn't work well for my money.
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Seven Kingdoms, MH (as yet unnamed), and my "pick-up" DF game war stories, characters, and other ruminations can be found here. |
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| Tags |
| 5th edition, dungeons and dragons |
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