The FAQ is slightly unclear on this as it only speaks about death:
Quote:
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Your character does not want to die. Your character will always TRY to Run Away. If you want to die, hope for a bad die roll.
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OK, so my character is deathly afraid of dying, but is he also deathly afraid of other bad stuff, like loosing items/levels? (Well, he is a munchkin so it would make sense...)
If I'm level 1 and kick down the door to find Frank the Tank, can I let him take my stuff and boost my level to 3, or do I still need to run from him and potentially escape?