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#13 |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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I don't disagree. I'm simply saying that "no defenses" is tricky to weigh, because it's -(arbitrary) instead of -1, -2, -3, . . . That's an oddity next to almost all other maneuvers, which prescribe fixed modifiers to attack, defense, and damage rolls. The only thing that somewhat resembles it is the skill cap of 9 on Move and Attack, which also bothers people. Anyway, that's really just me mumbling aloud about a different maneuver system wherein you allocate resources to attack, damage, defense, and movement, which is one of those stupid designer quirks. ;)
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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| Tags |
| all-out attack, martial arts, move and attack |
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