Quote:
Originally Posted by Johnny1A.2
This is an odd situation to start with. If this is a relatively 'hard' setting, then it's very odd to have two inhabited worlds 400 AU apart, varying only by 44 AU. Four hundred AI is a big gap, it's about 2 light-days. For comparison, the entire Inner Solar System, from Pluto to the far side of Pluto's orbit, is about 11 light-hours. If they orbit the same star, it must be a monster, and that 10% variation is odd, too.
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When I first came up with the idea I wanted at least two habitable planets in the one solar system, but I did want the possiblity of more, and playing fast and lose with the system creation rules I ended up with 6 stars, all rather far from one another. It took some talking to others here on the forums to straighten things out, this resulted in Star B orbiting Star A at 400 AU, the difference accounts for planetary and stellar Eccentricity. I can change the values without major problems, I think.
Quote:
Originally Posted by Johnny1A.2
I assume you mean aerobraking, lithobraking would be slowing down by slamming into the surface of the planet.
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Yes. Will ships need armor to perform it?
Quote:
Originally Posted by Johnny1A.2
The truth is that none of the above is going to be very useful for 400 AU trips in a short time. Ion drive in theory can give you constant accelation for a long time, but at a very low acceleration. At 1g, in a straight line flight (which is oversimplified) you'd need nearly two months 1 way to cover 400 AU. Ion drive, realistically, isn't 1g.
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I think that I can live with longer transit times then two months, I did say I found 4 years workable earlier
Quote:
Originally Posted by Johnny1A.2
We need to know a little more about the setting, and how close you want to stick to realistic phsysics, you may need to rework your star system.
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Can you think of what else you need to know?