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#24 | |
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Join Date: Dec 2006
Location: Meifumado
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Quote:
Cell 1- Module Name Cell 2- Module Type, from a drop down list Cells 3+ - these cells vary, depending on the choice of Cell 2: Power Points, Speed, DR, etc. I guess you'd make a new tab for Module Editing, and each new module, as it's saved, is sent to the end of the relevant list of RAW modules. Because the list of variables is defined according to the module type, there should be little room for users to break the system. Does that sound reasonable, or is there an easier way?
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Collaborative Settings: Cyberpunk: Duopoly Nation Space Opera: Behind the King's Eclipse And heaps of forum collabs, 30+ and counting! |
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| Tags |
| design, game aids, gurpsland, program, sheet, spaceships, spreadsheet |
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