|
|
|
#10 | |
|
Join Date: Jan 2009
|
Quote:
Firestorm: Spell Effect: Greater Create Energy + Lesser Control Magic. Inherent Modifiers: Damage, External Burning Greater Effects: 1 (x3). This spell is cast as a charm. When broken it causes the area within 10 yards to go up in flames. Typical Casting: Greater Create Energy (6) + Damage, External Burning 9d (8) + Area of Effect 10 yards (8) +Lesser Control Magic (5). 81 energy (27x3). This spell does more than twice the amount of damage, to a larger area, and is about the same cost. Am I missing something? If so, I await enlightenment. Thanks is advance for your thoughts! p.s. The way that we have dealt with this issue in our games has been to avoid allowing AoE on damaging spells. |
|
|
|
|
| Tags |
| ghostly movement, magic, ritual path magic, rpm, thaumatology |
|
|