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Old 03-30-2014, 01:46 PM   #9
Peter Knutsen
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Join Date: Oct 2007
Location: Europe
Default Re: Talents & Martial Arts

Quote:
Originally Posted by Peter V. Dell'Orto View Post
You've got a point there. Still, a talent for all combat skills would run at most 15 points (since DX is 20), so you wouldn't want any single style to cost more than 10 or it's really too expensive for what you get.

You can also limit it to the physical skills in a style, to avoid Artist (Cartooning) getting covered. Heh.
I think limiting it to physical is a good idea, yes. That does rule out Camouflage from a ninjitsu martial art... Sorry, dude, you're just gonna have to buy that up from your IQ, regular way.

My own "least bad" fix, for the mess that is GURPS, is to raise the cost of DX and IQ to 25/lvl, and to have not three but four breadths of Talent, costing 6, 9, 12 and 15 CP, instead of 5, 10 and 15.

And in fact there should perhaps be a 5th bread, 18 CP/lvl for ultra-broad Talents, in my scheme. Either way, the intent is for the narrowest Talent grade to be used sparingly.
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