Quote:
Originally Posted by tbrock1031
In this case, where a person can bench-press an automobile without too much effort due to low gravity, you're well within your rights as GM to rule that encumbrance due to weight is applicable to "long-distance" feats like hiking, while encumbrance due to mass is applicable to "immediate" feats like jumping and ducking in combat.
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Yes, maybe the best way to go is to separate between different types of encumbrance (mass and weight).
Quote:
Originally Posted by tbrock1031
Another take would be to apply any positive SM of whatever is being carried as a penalty to the feat. For example, your guy may be able to carry that SM +3 half ton compact automobile on his back without killing his muscles, but he's still carrying an SM +3 compact automobile. That makes him a much larger object overall.
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In practice, that does not help much, since player encumbrance is mostly due to small objects like body armor and excessive weaponry... :)