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Originally Posted by Michael Thayne
Anyone have ideas for what Cosmic Unkillable could do? It seems like an Indestructible ability would fit a Cosmic power very well, and Unkillable 1 + no visible damage would make a good foundation for such an ability. But what would the 25 points for +50% on Unkillable 1 be doing for you? Maybe the ability would somehow be half-way between Unkillable 1 and Unkillable 2. Like, you're still not dead, but stop healing and therefore can only revive through someone else's intervention? Unkillable 2 (Cosmic, +50%) could make you completely immune to damage until you reach positive HP, similar to Unkillable 3 (but still subject to having your body imprisoned, so you might wake buried under ground, or trapped in a bank vault). And Unkillable 3 (Cosmic, +50%) could let you choose the location you coalesce in, instead of it being up to the GM. Thoughts on this?
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Cosmic UKIII may be better designed as an alternate form consisting of an indestructible, intangible spirit with Warp or something.