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Old 03-25-2014, 11:43 AM   #27
DangerousThing
 
Join Date: Mar 2013
Default Re: Ways for non-combat advantages to benefit from Cosmic

Quote:
Originally Posted by Michael Thayne View Post
Oooh, I just thought of another good one: Cosmic Altered Time Rate: you don't need to slow down to pull off tricks that depend on others' reactions, including feints in combat (I just realized I once let a player get away with feinting then attacking that using normal ATR, it's a really useful trick).
I think that would be a rather expensive Cosmic enhancement. The rationale for not being able to use feinting and ATR is that the foe isn't able to see your trickiness because you're moving too quickly. So to allow this to work, the Cosmic enhancement needs to make the foe see things faster.

One thing that has confused me: a feint works with Extra Attack and with Rapid Strike and AOA (double) so why wouldn't it work with at least ATR 1?
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