Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-25-2014, 11:23 AM   #26
Michael Thayne
 
Michael Thayne's Avatar
 
Join Date: May 2010
Default Re: Ways for non-combat advantages to benefit from Cosmic

Oooh, I just thought of another good one: Cosmic Altered Time Rate: you don't need to slow down to pull off tricks that depend on others' reactions, including feints in combat (I just realized I once let a player get away with feinting then attacking that using normal ATR, it's a really useful trick).

Quote:
Originally Posted by Nereidalbel View Post
Or any See Invisible with the True Sight enhancement. You'd need another layer of Cosmic to get around that.
Nothing I can find in Powers suggests True Sight works that way.
Michael Thayne is offline  
 

Tags
cosmic, cosmic power


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:27 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.