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#23 |
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Join Date: May 2010
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More stock cosmic powers:
Invisibility 88 Points Invisibility (Affects Machines, +50%; Can Carry Objects, +10%; Cosmic, +50%; Switchable, +10%) [88]. You can become invisible at will, and this can affect carried items up to your basic lift. Only cosmic See Invisible can penetrate this ability. Increasing the allowed carried items is a common power stunt. Panacea 90 Points +6/level Healing (Cosmic, No Die Roll Required, +100%; Xenohealing, Anything Animate, +100%) [90]. Can heal anything, whether living, artificial, supernatural, etc., even normally impossible-to-heal Cosmic damage. Succeeds automatically as long as your effective IQ is 3 or greater. Additional levels add Reduced FP, +6/level. "Affects Self" and "Cure Affliction" are common Power Stunts. Phasing 128 Points Insubstantiality (Can Carry Objects, +10%; Cosmic, +50%) [128]. Increasing your weight limit, and phasing out in response to attacks, are common power stunts. |
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| Tags |
| cosmic, cosmic power |
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