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#12 |
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Join Date: Feb 2011
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Cosmic Charisma:
If ordinary Charisma is limited to sapient beings of your race or culture, Cosmic Charisma overcomes those borders. Otherwise, it expands to include entities that otherwise aren't normally affected by social skills, such as computers and gods. Cosmic Gadgeteer: This is based off of Quick Gadgeteering. Decrease all times by a factor of thirty: a concept roll requires 2d seconds, a simple gadget may be assembled in 4d seconds, and so forth. This is combat-scale gadgeteering. Note that weapons built this quickly tend to be expended quickly, but you may rebuild them! Cosmic Super Luck: The "roll" you dictate as low as 0, or as high as 22. Cosmic Zeroed: Records of your existence erase or delete themselves. Though your actions might be recorded, it is generally impossible to connect them to you personally after the fact through technological or bureaucratic means. Cosmic Destiny: Your Destiny will not be perverted; you will get the spirit of the prophesy as well as, if possible, the letter of it as well. Cosmic Common Sense: You are actually an NPC that the GM promises to portray as intelligent and thoughtful. Last edited by PTTG; 03-24-2014 at 03:42 PM. |
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| Tags |
| cosmic, cosmic power |
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