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Old 03-08-2014, 10:33 AM   #1
jbalarini
 
Join Date: Mar 2013
Default Area effect vs Malediction ranges

So i wanted to make an affliction based on the voice of a character...

Hence the effect would be apparently not avoidable i decided to go with area effect + malediction so the attack now automatic hits but demands an quick contest where the target can resist.

But here i got stuck... malediction comes in 3 levels... and i made the attack emanate from the character... so the range penalties apply to the attack? or not? For attacks i know that everything in the area is hit with the full attack effect, unless you acquire bombardment or similars. But in this case something seems not right.

The 3 ranges of Malediction say
100% - Quick contest is at -1 per yard of distance from the character
150% - Quick contest is at range/speed penalties
200% - Quick contest uses long range table
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area effect, contest rolls, malediction

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