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Old 03-07-2014, 06:33 AM   #22
Peter Knutsen
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Join Date: Oct 2007
Location: Europe
Default Re: Help with a Grim Survival DF Setting

Quote:
Originally Posted by DAT View Post
The more problematic issue is training. I may default to self training, or being trained by other Redeemers. Any thoughts?
Drop the training rules, and allow each character to buy the stuff that is "allowed" by his template, including Power-Ups traits, with experience CP. Problem solved.

Also note the possibility that Wizard PCs can be able to simply buy an Energy Reserve with a Gadget Limitation, with experience CP. Then gradually pay more CP to increase the size of the ER.

Other caster type might be able to do the same, depending on world metaphysics.
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