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#131 | |
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Join Date: Jul 2008
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#132 | |
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Join Date: Feb 2005
Location: Berkeley, CA
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Which is not to say, stops any attacks that are affected by damage resistance. |
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#133 | |
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formerly known as 'Kenneth Latrans'
Join Date: Aug 2009
Location: Wyoming, Michigan
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You can even be an ST 1 pixie with an SM-6 sword, rolling something like 1d-11 damage or whatever, unless your sword has an unfavorable armor multiplier you still cause 1 cut or 1 imp to an unarmored human when you strike him.
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Ba-weep granah wheep minibon. Wubba lubba dub dub. |
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#134 | |
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Join Date: Feb 2005
Location: Berkeley, CA
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#135 | |
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Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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A house cat would be unlikely to ever cause HP damage except through infections of minor wounds. To a healthy adult that is. 1 HP is 1/20th the damage required to cause 50% lethality in ST 10 HT 10 adult males. Sorry for the derailment.
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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#136 | |
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Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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There is no one way to decapitate. It's merely a special effect of cutting damage to the neck that results in death. So why not have melting be a special effect of heating damage that results in death? DR protects you, then you aren't taking enough heat to melt.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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#137 | |
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Join Date: Jul 2008
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__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#138 | |
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Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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It's just an artifact of using DR, and damage in the first place.
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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#139 | ||
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Join Date: Jul 2008
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You don't have to determine when things melt by Burn damage versus DR and HP (and HT). That was your suggestion. It's not an artifact of using DR, it's an artifact of using DR and several other things in a specific way.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#140 | |
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Join Date: Feb 2005
Location: Berkeley, CA
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If I pour tap water on a human, nothing happens, at least on any moderate time scale. How much burning damage is the tap water doing, then? Other than being at a temperature that happens to be harmless to humans, this isn't any different from 'how much burning damage does boiling water do' or 'how much burning damage does lava do' -- it will eventually destroy any object that can't withstand being raised to whatever temperature it is, and won't meaningfully harm any object that can. Now, you might want to say something like "1d6 per X degrees of temperature difference", which would make a clear connection between temperature and damage -- but if 200F water can do a point of damage (100F more than human body temperature), which it certainly can, this implies that a candle (temperature at flame core ~2500F) should be doing 7d damage, which is obviously ridiculous, and tends to result in DR vs heat that is essentially uncorrelated with DR vs other effects (actually, the equivalent for physical attacks is something like "what's the Mohs hardness of your armor"). I actually wrote a relevant blog post a while back. Last edited by Anthony; 03-06-2014 at 06:36 PM. |
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| cold, heat, points, price, temperature tolerance |
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