Quote:
Originally Posted by DAT
If their primary character dies in the first fight, then the Player's task is to finish fleshing out the backup character. Thoughts?
|
You could require each player to create one initial character and one backup character, right away, and then over the following months demand extra backup characters, e.g. one new such per 1.5 months.
In addition to the above, you could make a bunch of genericized backup PCs that you can hand to players who have run out of backup characters. Personally I really dislike being handed a character to play (much of the fun of being a player is that I get to play a character that
I have created), but in campaign taking place in an ultra-lethal world, it may be necessary.